Skip to main content

Custom timings

This page describes how to create your own custom timings for <TransitionSeries>.

Concept

A timing is a configuration which includes:

The duration of the transition
2
A progress function.

Implementation

To implement a custom timing function, create a function which returns an object TransitionTiming.

import type { TransitionTiming } from "@remotion/transitions";

const customTiming = (): TransitionTiming => {
  return {
    getDurationInFrames: ({ fps }) => fps, // 1 second
    getProgress: ({ frame, fps }) => Math.min(1, frame / fps),
  };
};

In this example, the timing function will last for 1 second and will be linear.

Advanced example

In the following example:

a spring animation will push the progress to 50%
2
a pause with customizable duration follows
3
a second spring animation will push the progress to 100%



import type { TransitionTiming } from "@remotion/transitions";
import { measureSpring, spring, SpringConfig } from "remotion";

const springTimingWithPause = ({
  pauseDuration,
}: {
  pauseDuration: number;
}): TransitionTiming => {
  const firstHalf: Partial<SpringConfig> = {};
  const secondPush: Partial<SpringConfig> = {
    damping: 200,
  };

  return {
    getDurationInFrames: ({ fps }) => {
      return (
        measureSpring({ fps, config: firstHalf }) +
        measureSpring({ fps, config: secondPush }) +
        pauseDuration
      );
    },
    getProgress({ fps, frame }) {
      const first = spring({ fps, frame, config: firstHalf });
      const second = spring({
        fps,
        frame,
        config: secondPush,
        delay: pauseDuration + measureSpring({ fps, config: firstHalf }),
      });

      return first / 2 + second / 2;
    },
  };
};

The duration needs to be calculated deterministically by adding the duration of the two springs and the pause duration, so that the previous and next scenes are timed correctly.

A spring() animation by default goes from 0 to 1, which is why they can be added together.

Using a custom timing

You may use a custom timing like any other timing by calling it and passing it to the timing prop of <TransitionSeries.Transition>.


import { TransitionSeries } from "@remotion/transitions";
import { slide } from "@remotion/transitions/slide";
import { useVideoConfig } from "remotion";

export const CustomTransition: React.FC = () => {
  const { width, height } = useVideoConfig();

  return (
    <TransitionSeries>
      <TransitionSeries.Sequence durationInFrames={80}>
        <Letter color="orange">A</Letter>
      </TransitionSeries.Sequence>
      <TransitionSeries.Transition
        presentation={slide({ direction: "from-left" })}
        timing={customTiming({ pauseDuration: 10 })}
      />
      <TransitionSeries.Sequence durationInFrames={200}>
        <Letter color="pink">B</Letter>
      </TransitionSeries.Sequence>
    </TransitionSeries>
  );
};

Getting the duration of a timing

Call .getDurationInFrames({fps}) on any timing function and pass fps to get the duration in frames.

References

See the source code for already implemented timings here.

See also